OKTAY AKKOYUNLU
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Çok Sevgili Babamız Oktay Akkoyunlu'yu 28.05.2015 öğlen 14:13'de kaybettik. Mekanı Cennet Olsun ... |
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Ana Sayfa | 1C | 1c-1d | 1c-1h | 1c-1s ... | 1D | 1H | 1S | 1N | 2C | 2D | 2H | 2S | 2NT | 3NT | 3X | 4CD | Ovcl | Uyandirma | DBL | Detay | Drury | Komp | Defans | Carding | Kart dagitimi | Linkler | ||
REM ============================= REM = PROGRAMI CALISTIRMAK ICIN = REM = (F5) E BASINIZ = REM = = REM = OKTAY AKKOYUNLU = REM ============================= REM REM REM REM REM REM REM REM REM REM REM REM REM:PROGRAM QBASIC ALTINDA CALISIR TAMAMEN TESADUFE BAGLI EL DAGITIR REM:PROGRAMI CALISTIRABILMENIZ ICIN BILGISAYARINIZA QBASIC IN YUKLENMESI GEREKIR REM:PROGRAM QBASIC PROGRAMINIZ YOKSA ASAGIDAKI ADRESTEN ALABILIRSINIZ REM:PROGRAM QBASIC PROGRAMINI INDIRMEK ICIN BURAYA TIKLAYIN REM:PROGRAMI BILGISAYARINIZA (DAGITIM.BAS) ADI ALTINDA KAYDETMENIZ GEREKIR REM:PROGRAMI YAZI PROGRAMINIZI (EDITPAD VEYA NOTEPAD) KULLANARAK BURADAN KOPYALAYARAK KAYDEDEBILIRSINIZ REM:PROGRAMI TAMAMINI SELECT YAPARAK(MOUSELA KOYULASTIRARAK)KOPYALAYABILIRSINIZ REM:PROGRAMI YAZI PROGRAMINDA ACILMIS BOS SAYFAYA KOPYALAYIN REM:PROGRAMI (DAGITIM.BAS) ADIYLA HAFIZAYA ALIN REM:PROGRAM SAYFASINDA PROGRAM DISINDA SATIR OLMAMASI GEREKIR REM:PROGRAMI MOUSE ILE SELECT EDERKEN ILK SATIRDAN BASLAYIP SON SATIRDA BITIRIN REM:PROGRAM SAYFASINDA WEB SAYFASIYLA ILGILI YAZILAR CIKMAZ.CIKTIYSA SILINIZ REM:PROGRAMI CALISTIRMAK ICIN QBASIC PROGRAMINDAN FILE>OPEN KOMUTUNU KULLANARAK DAGITIM.BAS DOSYASINI ACIN REM:PROGRAM OKTAY AKKOYUNLU TARAFINDAN HAZIRLANMISDIR.!!!BASARILAR 1 REM ELDAGITIM CLS REM ASAGIDA ILK BILGILER YAZILIDIR DIM K(52) DIM B(4, 4, 13) DIM S(6) DIM KONTROL(4) GOTO 2000 5 REM MUZIK GOSUB 2500 COLOR 12, 0 10 REM PROGRAMDAN CIKIS VEYA DEVAM LOCATE 23, 1: INPUT " CIKIS=>(C) EL DAGITIM=>(ENTER) ", A$ IF A$ = "" THEN GOTO 2000 IF A$ = "C" THEN END IF A$ = "c" THEN END GOTO 10 2000 REM BRIC EL DAGITMA PROGRAMI FOR J = 1 TO 52 K(J) = J NEXT CLS FOR M = 1 TO 4 FOR N = 1 TO 4 FOR G = 1 TO 13 B(M, N, G) = O NEXT NEXT NEXT REM BILGISAYAR RANDOM ILE HEP AYNI SAYIYI SECIYOR.ZAMANA BAGLI RANDOM UYGULANDI REM ZAMANA BAGLI COK FAZLA DEGISKEN KULLANILDIGINDAN BIR EL 2 DEFA GELEMEZ T = TIMER - INT(TIMER) S(1) = INT(T / .125) + 1 FOR J = 1 TO 2000 + S(1) * 999 S = J NEXT T = TIMER - INT(TIMER) S(2) = INT(T / .125) + 1 FOR J = 1 TO 2000 + S(2) * 999 S = J NEXT T = TIMER - INT(TIMER) S(3) = INT(T / .125) + 1 FOR J = 1 TO 2000 + S(3) * 999 S = J NEXT T = TIMER - INT(TIMER) S(4) = INT(T / .125) + 1 FOR J = 1 TO 2000 + S(4) * 999 S = J NEXT T = TIMER - INT(TIMER) S(5) = INT(T / .125) + 1 FOR J = 1 TO 2000 + S(5) * 999 S = J NEXT T = TIMER - INT(TIMER) S(6) = INT(T / .125) + 1 R = (S(1) * S(6) * TIMER * 65535) / (64000 * 240) - 32768 R = INT(R) RANDOMIZE R KS = 53 FOR Z = 1 TO 52 KS = KS - 1 IF KS > 31 THEN W = 5: GOTO 2010 IF KS > 15 THEN W = 4: GOTO 2010 IF KS > 7 THEN W = 3: GOTO 2010 IF KS > 3 THEN W = 2: GOTO 2010 IF KS > 1 THEN W = 1: GOTO 2010 IF KS = 1 THEN E = 1: GOTO 2015 2010 E = 1 FOR X = W TO 0 STEP -1 FOR J = 1 TO S(W + 1) S = RND NEXT C = INT(RND * 10000000) B = C / 2 A = (B - INT(B)) * 2 E = E + A * (2 ^ X) NEXT X REM DOGUDA 9. KARTIN ASAGI YAZILMASI KONTROLUNDA KULLANILDI IF E < 14 AND Z < 27 THEN GOTO 2010 IF E > KS THEN GOTO 2010 2015 REM KART YAZDIRMA Y = K(E) RE = INT((Y - 1) / 13) + 1 SA = Y - (RE - 1) * 13 IF Z - 4 * INT(Z / 4) = 1 THEN B(1, RE, SA) = 1: GOTO 2020 IF Z - 4 * INT(Z / 4) = 2 THEN B(2, RE, SA) = 1: GOTO 2020 IF Z - 4 * INT(Z / 4) = 3 THEN B(3, RE, SA) = 1: GOTO 2020 B(4, RE, SA) = 1 2020 IF E = KS THEN GOTO 2030 FOR J = E TO KS - 1 K(J) = K(J + 1) NEXT J 2030 NEXT Z 2100 REM BATI ELI COLOR 12, 0 LOCATE 11, 4: PRINT CHR$(3) LOCATE 12, 4: PRINT CHR$(4) COLOR 15, 0 LOCATE 13, 4: PRINT CHR$(5) LOCATE 10, 4: PRINT CHR$(6) P = 0 Y = 9 FOR M = 1 TO 4 D = 0 X = 6 IF M = 2 OR M = 3 THEN COLOR 12, 0 IF M = 1 OR M = 4 THEN COLOR 15, 0 FOR N = 13 TO 1 STEP -1 IF B(1, M, N) = 0 THEN GOTO 2110 D = D + 1 P = P + INT(N / 10) * (N - 9) IF N < 10 THEN LOCATE Y + M, X: PRINT USING "##"; N + 1: GOTO 2105 IF N = 13 THEN LOCATE Y + M, X + 1: PRINT "A" IF N = 12 THEN LOCATE Y + M, X + 1: PRINT "R" IF N = 11 THEN LOCATE Y + M, X + 1: PRINT "D" IF N = 10 THEN LOCATE Y + M, X + 1: PRINT "V" 2105 X = X + 3 2110 NEXT N COLOR 7, 0 LOCATE Y + M, 1: PRINT D NEXT M COLOR 14, 0 LOCATE 8, 6: PRINT "BATI PUAN=" LOCATE 9, 1: PRINT "======================" LOCATE 8, 16: PRINT P 2200 REM KUZEY ELI COLOR 12, 0 LOCATE 4, 28: PRINT CHR$(3) LOCATE 5, 28: PRINT CHR$(4) COLOR 15, 0 LOCATE 6, 28: PRINT CHR$(5) LOCATE 3, 28: PRINT CHR$(6) P = 0 Y = 2 FOR M = 1 TO 4 IF M = 2 OR M = 3 THEN COLOR 12, 0 IF M = 1 OR M = 4 THEN COLOR 15, 0 X = 30 D = 0 FOR N = 13 TO 1 STEP -1 IF B(2, M, N) = 0 THEN GOTO 2210 D = D + 1 P = P + INT(N / 10) * (N - 9) IF N < 10 THEN LOCATE Y + M, X: PRINT USING "##"; N + 1: GOTO 2205 IF N = 13 THEN LOCATE Y + M, X + 1: PRINT "A" IF N = 12 THEN LOCATE Y + M, X + 1: PRINT "R" IF N = 11 THEN LOCATE Y + M, X + 1: PRINT "D" IF N = 10 THEN LOCATE Y + M, X + 1: PRINT "V" 2205 X = X + 3 2210 NEXT N COLOR 7, 0 LOCATE Y + M, 25: PRINT D NEXT M COLOR 14, 0 LOCATE 1, 30: PRINT "KUZEY PUAN=" LOCATE 2, 25: PRINT "=======================" LOCATE 1, 41: PRINT P COLOR 7, 0 2300 REM DOGU ELI COLOR 12, 0 LOCATE 11, 53: PRINT CHR$(3) LOCATE 12, 53: PRINT CHR$(4) COLOR 15, 0 LOCATE 13, 53: PRINT CHR$(5) LOCATE 10, 53: PRINT CHR$(6) REM DOGUDA BIR RENKTE 8 DEN FAZLA KART ICIN KONTROL FOR A = 1 TO 4 KONTROL(A) = 0 NEXT P = 0 FOR M = 1 TO 4 Y = 9 IF M = 2 OR M = 3 THEN COLOR 12, 0 IF M = 1 OR M = 4 THEN COLOR 15, 0 X = 55 D = 0 FOR N = 13 TO 1 STEP -1 IF B(3, M, N) = 0 THEN GOTO 2310 D = D + 1 P = P + INT(N / 10) * (N - 9) IF X < 77 THEN GOTO 2304 IF KONTROL(M) = 1 THEN GOTO 2304 REM BIR RENK 8 KARTI GECERSE DOGUDA 9.KART ASAGI YAZILACAK COLOR 12, 0 LOCATE 16, 53: PRINT CHR$(3) LOCATE 17, 53: PRINT CHR$(4) COLOR 15, 0 LOCATE 18, 53: PRINT CHR$(5) LOCATE 15, 53: PRINT CHR$(6) X = X - 24: Y = Y + 5 KONTROL(M) = 1 2304 IF N < 10 THEN LOCATE Y + M, X: PRINT USING "##"; N + 1: GOTO 2305 IF N = 13 THEN LOCATE Y + M, X + 1: PRINT "A" IF N = 12 THEN LOCATE Y + M, X + 1: PRINT "R" IF N = 11 THEN LOCATE Y + M, X + 1: PRINT "D" IF N = 10 THEN LOCATE Y + M, X + 1: PRINT "V" 2305 X = X + 3 2310 NEXT N COLOR 7, 0 LOCATE Y + M, 50: PRINT D NEXT M COLOR 14, 0 LOCATE 8, 55: PRINT "DOGU PUAN=" LOCATE 9, 50: PRINT "=======================" LOCATE 8, 65: PRINT P 2400 REM GUNEY ELI COLOR 12, 0 LOCATE 18, 28: PRINT CHR$(3) LOCATE 19, 28: PRINT CHR$(4) COLOR 15, 0 LOCATE 20, 28: PRINT CHR$(5) LOCATE 17, 28: PRINT CHR$(6) P = 0 Y = 16 FOR M = 1 TO 4 IF M = 2 OR M = 3 THEN COLOR 12, 0 IF M = 1 OR M = 4 THEN COLOR 15, 0 X = 30 D = 0 FOR N = 13 TO 1 STEP -1 IF B(4, M, N) = 0 THEN GOTO 2410 D = D + 1 P = P + INT(N / 10) * (N - 9) IF N < 10 THEN LOCATE Y + M, X: PRINT USING "##"; N + 1: GOTO 2405 IF N = 13 THEN LOCATE Y + M, X + 1: PRINT "A" IF N = 12 THEN LOCATE Y + M, X + 1: PRINT "R" IF N = 11 THEN LOCATE Y + M, X + 1: PRINT "D" IF N = 10 THEN LOCATE Y + M, X + 1: PRINT "V" 2405 X = X + 3 2410 NEXT N COLOR 7, 0 LOCATE Y + M, 25: PRINT D NEXT M COLOR 14, 0 LOCATE 15, 30: PRINT "GUNEY PUAN=" LOCATE 16, 25: PRINT "=======================" LOCATE 15, 41: PRINT P E = 1 FOR W = 0 TO 2 FOR J = 1 TO S(W + 1) S = RND NEXT J C = INT(RND * 10000000) B = C / 2 A = (B - INT(B)) * 2 E = E + A * (2 ^ W) NEXT W R1 = 0: R2 = 0: R3 = 0: R4 = 0 IF E < 3 THEN R1 = 16: GOTO 2450 IF E < 5 THEN R2 = 16: GOTO 2450 IF E < 7 THEN R3 = 16: GOTO 2450 R4 = 16 2450 FOR J = 1 TO S(4) S = RND NEXT J C = INT(RND * 10000000) B = C / 2 A = (B - INT(B)) * 2 COLOR R1 + A * 3 + 12, 0 LOCATE 11, 30: PRINT "W" COLOR R2 + A * 3 + 12, 0 LOCATE 11, 40: PRINT "E" FOR J = 1 TO S(5) S = RND NEXT J C = INT(RND * 10000000) B = C / 2 A = (B - INT(B)) * 2 COLOR R3 + A * 3 + 12, 0 LOCATE 10, 35: PRINT "N" COLOR R4 + A * 3 + 12, 0 LOCATE 12, 35: PRINT "S" COLOR 7, 0 REM KONTROL LOCATE 20, 1: PRINT S(1), S(2), S(3), S(4), S(5), S(6) GOTO 5 2500 REM MUZIK PROGRAMI FOR A = 1 TO 2 FOR I = 40 TO 1790 STEP 175 SOUND I, .4 FOR J = 0 TO INT(10 * RND) + 1 NEXT J NEXT I NEXT A RETURN | ||
Ana Sayfa | 1C | 1c-1d | 1c-1h | 1c-1s ... | 1D | 1H | 1S | 1N | 2C | 2D | 2H | 2S | 2NT | 3NT | 3X | 4CD | Ovcl | Uyandirma | DBL | Detay | Drury | Komp | Defans | Carding | Kart dagitimi | Linkler | ||
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OKTAY AKKOYUNLU
IZMIR-CESME-2002 TEL:(+90) 532 251 6006 |